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  Books - 3D Studio MAX 4

Guide for the computer graphics professional, offering tutorials in creating 'magical' graphics effects with 3ds max 4 software, from the new IK system to creating non-photorealistic models.

3ds max 4 Magic by Sean Bonney, Marcus Richardson (Contributor), Michael Reiser (Contributor), Laurent Abecassis, Marcus Richards 3ds max 4 Magic
by Sean Bonney, Marcus Richardson (Contributor), Michael Reiser (Contributor), Laurent Abecassis, Marcus Richards

Paperback - 320 pages 1 edition (May 15, 2001)
New Riders Publishing
ISBN: 0735710937
Dimensions (in inches): 0.61 x 8.05 x 10.06


Book Info
Text for the computer graphics professional, offering tutorials in creating 'magical' graphics effects with 3ds max 4 software, from the new IK system to creating non-photorealistic models. The CD-ROM features program files, projects and plug-ins. System requirements: 486+ processor, mouse, 24MB RAM, 10MB hard disk space, and Internet. Softcover

From the Back Cover
3ds max Magic will follow the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project will be 10-15 pages in length and provide instruction as well as suggestions for enhancing or modifying the project/effect. Each page will be designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle.




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3ds max 4 Magic
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3ds max 4 in Depth
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